The Alchemist and The Fairies
Loading Game...
Game Info for Teachers
COMBINED RATING
TEACHERS (7)
STUDENTS (1138)
LENGTH
20 Minutes
GRADES
CAPABILITIES
Description
Help The Alchemist manage her magical garden! Come ready to learn probability!
Vocabulary Words
Instructions
Play through this interactive game to learn about Theoretical Probability. Suitable for Grade 6, Grade 7, Grade 8.
Main Concepts
Discussion Questions
Before the Game
What is probability? How do we represent a fraction as a percent? What is meant by a uniform sample space? If there is a 1/5 chance that something will happen, how can you turn that fraction into a percentage to describe the chances? If there are 3 plants and one of them is red, one is blue, and one is yellow, and a fairy will randomly pick one plant, what are the chances that the plant will be red?
After the Game
How do we use a fractional relationship to represent probability? How did you use the data from the fairies' orb collection to calculate the probability of getting a particular color orb? Why is it important to conduct multiple trials when collecting data and calculating probability? Which example resulted in a zero percent probability or with an event that was impossible to happen? In the last part of the game, how did you use the percentages in the recipe to calculate how many of each color to plant? If you had a garden of 20 plants, broken up as: red:40%, blue:10 %, yellow:5%, and the rest of the flowers are pink, how many of each plant would you include? The black potion spilled on another part of the garden, so you sent the fairies out to collect from 6 flowers, and they came back with 33% red, 15% green, 17% blue, and 35% purple - how many of each flower can we deduce was in the garden?