The Jester's Action and The King's Reaction
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Game Info for Teachers
COMBINED RATING
TEACHERS (6)
STUDENTS (3189)
LENGTH
25 Minutes
GRADES
CAPABILITIES
Description
In this game, you control a King who wakes up to find out that a mischievous Jester is besieging his castle by throwing boulders at it, just for fun. It’s up to you to prevent this mischievous character from knocking down the wall that protects the castle! To do this, you’ll need to familiarize yourself with Newton’s laws of motion to understand and predict the movement of objects under the influence of forces. Can you rise to the challenge and defend your kingdom?
Vocabulary Words
Instructions
Play through this interactive game to learn about Equal and Opposite Reactions: Newton's Third Law. Suitable for Grade 6, Grade 7, Grade 8.
Main Concepts
Discussion Questions
Before the Game
What is a force? What happens when a bat hits a ball? How can you change how far you the ball goes?
After the Game
What are examples of Newton's three Laws of Motion that you can demonstrate in this classroom? What is the concept of inertia? What classifies a force as a vector? Why is it important for everyone to have an understanding of the laws of motion?