Got-Ham & Ducklings
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Game Info for Teachers
COMBINED RATING
TEACHERS (0)
STUDENTS (0)
LENGTH
20 Minutes
GRADES
CAPABILITIES
Description
Get ready for an adventure packed with science, rubber duckies, and high-energy action! Got-Ham Ducklings blends fun, learning, and interactive challenges into one unique experience where motion, speed, and energy become part of the gameplay. Join Ham-Man, the quirkiest hero around, as he collects rubber ducks and tackles physics-based puzzles with humor, style, and lots of bouncing. With Story Mode, Practice Mode, and Free Play, this gamified educational title is perfect for curious kids, interactive classrooms, or anyone who loves learning through play. Ready to run, jump, calculate... and adopt a duck? 🐤✨
Vocabulary Words
Instructions
Play through this interactive game to learn about Speed and Energy. Suitable for Grade 3, Grade 4, Grade 5.
Main Concepts
Discussion Questions
Before the Game
What can you think of that has a lot of speed? How can a soccer ball move across the field?
After the Game
What is necessary for objects to have motion? What is the difference between potential energy and kinetic energy? How does kicking a ball demonstrate the transfer of energy? What are three examples of energy being transferred?